Why Not? (1991)
Temps de jeu: 0
Age min.: 0
Joueurs: 1 - 4
Editeur: Our Game Co.
Concepteurs: Herman Erikson
Artistes: Inconnu
Mécaniques: Inconnu
Age min.: 0
Joueurs: 1 - 4
Editeur: Our Game Co.
Concepteurs: Herman Erikson
Artistes: Inconnu
Mécaniques: Inconnu
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From the back cover: "Why Not? is the magnetized board game that's like a card game and word game rolled into one! Use the four different colored alphabets to make set of three and four of the same letter. Make "runs" in alphabetical order. Or spell words using all one color. The more letters you use each turn, the higher you score. It's a constant challenge!
OBJECT: Score high by using as many letters as possible each turn, and adding their total point values to your running score. To win, you must be the first one to use up all your letters or spell the words "Why Not?"
1992 Mensa Select
OBJECT: Score high by using as many letters as possible each turn, and adding their total point values to your running score. To win, you must be the first one to use up all your letters or spell the words "Why Not?"
1992 Mensa Select
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ag.gameitem.lastUpdated: 2025-04-30 01:29:06.871